Getting started --------------- Requirements ~~~~~~~~~~~~ Starting with version 0.13 ``clld`` works with python 2.7 and 3.4. It has been installed and run successfully on Ubuntu 12.04, Mac OSX (see :ref:`install_mac`) and Windows (see :ref:`install_win`). While it might be possible to use sqlite as database backend, all production installations of ``clld`` and most development is done with postgresql 9.1. To retrieve the ``clld`` software from GitHub, ``git`` must be installed on the system. .. _install: Installation ~~~~~~~~~~~~ To install the python package from pypi run pip install clld To install from a git repository, you may run the following commands in an activated `virtualenv `_:: git clone git@github.com:clld/clld.git cd clld python setup.py develop Alternatively, you may want to fork ``clld`` first and then work with your fork. Bootstrapping a ``clld`` app ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ A ``clld`` app is a python package implementing a `pyramid `_ web application. The ``clld`` package provides a pyramid application scaffold to create the initial package directory layout for a ``clld`` app:: pcreate -t clld_app myapp .. note:: The ``pcreate`` command has been installed with pyramid as a dependency of ``clld``. This will create a python package ``myapp`` with the following layout:: (clld)robert@astroman:~/venvs/clld$ tree myapp/ myapp/ # project directory ├── development.ini # deployment settings ├── fabfile.py # fabric tasks for managing the application ├── MANIFEST.in ├── myapp # package directory │   ├── adapters.py # custom adapters │   ├── appconf.ini # custom application settings │   ├── assets.py # registers custom static assets with the clld framework │   ├── datatables.py # custom datatables │   ├── __init__.py # contains the main function │   ├── interfaces.py # custom interface specifications │   ├── locale # locale directory, may be used for custom translations │   │   └── myapp.pot │   ├── maps.py # custom map objects │   ├── models.py # custom database objects │   ├── scripts │   │   ├── initializedb.py # database initialization script │   │   └── __init__.py │   ├── static # custom static assets │   │   ├── project.css │   │   └── project.js │   ├── templates # custom mako templates │   │   ├── dataset # custom templates for resources of type Dataset │   │   │   └── detail_html.mako # the home page of the app │   │   └── myapp.mako # custom site template │   ├── tests │   │   ├── __init__.py │   │   ├── test_functional.py │   │   └── test_selenium.py │   └── views.py ├── README.txt ├── setup.cfg └── setup.py Running:: cd myapp python setup.py develop will install your app as Python package in development mode, i.e. will create a link to your app's code in the ``site-packages`` directory. Now edit the `configuration file `_, ``myapp/development.ini`` providing a setting ``sqlalchemy.url`` in the ``[app:main]`` section. The `SQLAlchemy engine URL `_ given in this setting must point to an existing (but empty) database if the ``postgresql`` dialect is chosen. Running:: python myapp/scripts/initializedb.py development.ini will then create the database for your app. Whenever you edit the database initialization script, you have to re-run the above command. .. note:: If you are using PostgreSQL as rdbms the above command will not automatically drop an existing database, so before running it, you have to drop and re-create and empty database "by hand". You are now ready to run:: pserve --reload development.ini and navigate with your browser to http://127.0.0.1:6543 to visit your application. The next step is populating the database. Populating the database ~~~~~~~~~~~~~~~~~~~~~~~ The ``clld`` framework does not provide any GUI or web interface for populating the database. Instead, this is assumed to be done with a script. You can edit ``clld/scripts/initializedb.py`` to fill the database with your data and run:: python myapp/scripts/initializedb.py development.ini Adding objects to the database is done by instantiating model objects and `adding them `_ to ``clld.db.meta.DBSession``. (This session is already initialized when your code in ``initializedb.py`` runs.) For more information about database objects read the chapter :ref:`db_objects`. A minimal example (building upon the default ``main`` function in ``initializedb.py`` as created for the app skeleton) adding just two `Value` objects may look as follows .. code-block:: python def main(args): data = Data() dataset = common.Dataset(id=myapp.__name__, domain='myapp.clld.org') DBSession.add(dataset) # All ValueSets must be related to a contribution: contrib = common.Contribution(id='contrib', name='the contribution') # All ValueSets must be related to a Language: lang = common.Language(id='lang', name='A Language', latitude=20, longitude=20) param = common.Parameter(id='param', name='Feature 1') # ValueSets group Values related to the same Language, Contribution and # Parameter vs = common.ValueSet(id='vs', language=lang, parameter=param, contribution=contrib) # Values store the actual "measurements": DBSession.add(common.Value(id='v1', name='value 1', valueset=vs)) DBSession.add(common.Value(id='v2', name='value 2', valueset=vs)) A more involved example, creating instances of all core model classes, is available in chapter :ref:`initializedb`. The ``data`` object present in the ``main`` function in ``initializedb.py`` is an instance of .. autoclass:: clld.scripts.util.Data :members: Thus, you can create objects which you can reference later like .. code-block:: python data.add(common.Language, 'mylangid', id='1', name='French') data.add(common.Unit, 'myunitid', id='1', language=data['Language']['mylangid']) .. note:: Using ``data.add`` for all objects may not be a good idea for big datasets, because keeping references to all objects prevents garbage collection and will blow up the memory used for the import process. Some experimentation may be required if you hit this problem. As a general rule: only use ``data.add`` for objects that you actually need to lookup lateron. .. note:: All model classes derived from :py:class:`clld.db.meta.Base` have an integer primary key ``pk``. This primary key is defined in such a way (at least for `PostgreSQL `_ and SQLite) that you do not have to specify it when instantiating an object (although you may do so). The dataset +++++++++++ Each ``clld`` app is assumed to serve a dataset, so you must add an instance of :py:class:`clld.db.models.common.Dataset` to your database. This dataset is assumed to have a publisher and a license. Information about the publisher and the license should be part of the data, as well as other metadata about the dataset. A note on files +++++++++++++++ A ``clld`` app may have static data files associated with its resources (e.g. soundfiles). The ``clld`` framework is designed to store these files in the filesystem and just keep references to them in the database. While this does require a more complex import and export process, it helps keeping the database small, and allows serving the static files directly from a webserver instead of having to go through the web application (which is still possible, though). To specify where in the filesystem these static files are stored, a configuration setting ``clld.files`` must point to a directory on the local filesystem. This setting is evaluated when a file's "create" method is called, or its URL is calculated. Note that there's an additional category of static files - downloads - which are treated differently because they are not considered primary but derived data which can be recreated at any time. To separate these concerns physically, downloads are typically stored in a different directory than primary data files. Deployment ~~~~~~~~~~ TODO: clld.environment == 'production', webassets need to be built. gunicorn + nginx Examples ~~~~~~~~ A good way explore how to customize a ``clld`` app is by looking at the code of existing apps. These apps are listed at ``_ and each app links to its source code repository on `GitHub `_ (in the site footer).